Microsoft talks Windows Phone 7 Series development ahead of GDC: Silverlight, XNA, and no backward compatibility
Microsoft is keen on unveiling the meat of its developer story around Windows Phone 7 Series at MIX10 in less than two weeks, but with GDC coming up next week, they're figuring that now is a good time to start dropping hints -- they'll want to be capturing the collective imagination of the gaming industry, after all, what with that Xbox Live integration they've got going on. To that end, Charlie Kindel of WinPho's developer experience team has outed a few key items at a reception in San Francisco this evening. The major points are that Silverlight , XNA , and .NET will figure prominently into the developer story -- not a surprise considering that Microsoft is heavily invested in both, gaming is central to the Windows Phone 7 Series story, XNA is a big deal on Zune HD already, and this all lines up with what we'd heard in the past.
Categories: Mobile Phone Tags: beast, charlie-kindel, clean, down-on-twitter, initial, mobile, operating, result, windows-mobile, windowsphone7series, winpho 7, xna