Thanks to tens of thousands of Android users around the world who participated in the review of ADC 2 finalist applications, we have now collected sufficient scores to complete 2nd round public judging.
With the recent release of Android 2.0 and the growing number of available devices, we want to give developers a convenient way to test drive their apps on these new devices. We also want to make our Android advocates available to …
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Android Developers Blog: Bring Your Lab Coats
The response to round one of the Android Developer Challenge 2 has been phenomenal! We originally expected that it would take two weeks to get all the necessary data to complete scoring. Over the last 10 days, more than 26000 Android …
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Android Developers Blog: ADC 2 Round 1 Scoring Complete
The ability to use OpenGL ES 1.1 headers and libraries If your application targets Android 1.6, your native code can now directly call OpenGL ES 1.1 functions to perform graphics rendering. This will help those programs that need to …
The Android 1.6 SDK includes a tool called zipalign that optimizes the way an application is packaged. Doing this enables Android to interact with your application more efficiently and thus has the potential to make your application and …
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Android Developers Blog: Zipalign: an easy optimization
I’m pleased to let you know about several updates to Android Market. First, we will soon introduce new features in Android Market for Android 1.6 that will improve the overall experience for users.
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Android Developers Blog: Some News from Android Market
Android Developer Challenge The time has come! The submission site for Android Developer Challenge 2 is now open.